Yeşil Oyun/Green Gaming


Akyar Ö. Y. (Executive), Demirhan G., Bulca Y.

Erasmus Project, Erasmus Project, European Level, 2023 - 2026

  • Project Type: Erasmus Project
  • Support Program: Erasmus Project, European Level
  • Begin Date: July 2023
  • End Date: July 2026

Project Abstract

Green Gaming aims at developing a methodology that uses a game-based approach for achieving the objectives of equipping ICT students and vulnerable young people with soft, digital and global skills. Literature provides evidence on the appropriateness of game-based approaches for enhancing those skills. Gaming is also appropriate to attract young people - also those not included in traditional education - and engage them in intercultural settings on 21st century challenges like climate change. It can also foster behavioural change: through empathy and identification, game designers and gamers learn how to act in real-life situations.

The activities are expected to provide participants with knowledge on climate change and game design and to enhance their soft skills (communication; teamwork; problem-solving; creativity; and leadership), digital skills (capacity to interact and collaborate in digital settings) and global skills (interest in global impacts and solutions for climate change; improved feelings towards people with different ethnic background).