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Design Thinking in Mathematics Education: The Minecraft Case
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M. N. Köroğlu And B. Yıldız, "Design Thinking in Mathematics Education: The Minecraft Case ," Technology, Innovation and Special Education Research Journal , vol.1, no.2, pp.150-179, 2021

Köroğlu, M. N. And Yıldız, B. 2021. Design Thinking in Mathematics Education: The Minecraft Case . Technology, Innovation and Special Education Research Journal , vol.1, no.2 , 150-179.

Köroğlu, M. N., & Yıldız, B., (2021). Design Thinking in Mathematics Education: The Minecraft Case . Technology, Innovation and Special Education Research Journal , vol.1, no.2, 150-179.

Köroğlu, Melike, And BAHADIR YILDIZ. "Design Thinking in Mathematics Education: The Minecraft Case ," Technology, Innovation and Special Education Research Journal , vol.1, no.2, 150-179, 2021

Köroğlu, Melike N. And Yıldız, BAHADIR. "Design Thinking in Mathematics Education: The Minecraft Case ." Technology, Innovation and Special Education Research Journal , vol.1, no.2, pp.150-179, 2021

Köroğlu, M. N. And Yıldız, B. (2021) . "Design Thinking in Mathematics Education: The Minecraft Case ." Technology, Innovation and Special Education Research Journal , vol.1, no.2, pp.150-179.

@article{article, author={Melike Nur Köroğlu And author={BAHADIR YILDIZ}, title={Design Thinking in Mathematics Education: The Minecraft Case }, journal={Technology, Innovation and Special Education Research Journal}, year=2021, pages={150-179} }