P. Kaya Ciddi And Ö. YILMAZ, "Exercise intensity of active video gaming in cerebral palsy: hip- versus wrist-worn accelerometer data," DEVELOPMENTAL NEUROREHABILITATION , vol.25, no.7, pp.479-484, 2022
Kaya Ciddi, P. And YILMAZ, Ö. 2022. Exercise intensity of active video gaming in cerebral palsy: hip- versus wrist-worn accelerometer data. DEVELOPMENTAL NEUROREHABILITATION , vol.25, no.7 , 479-484.
Kaya Ciddi, P., & YILMAZ, Ö., (2022). Exercise intensity of active video gaming in cerebral palsy: hip- versus wrist-worn accelerometer data. DEVELOPMENTAL NEUROREHABILITATION , vol.25, no.7, 479-484.
Kaya Ciddi, Pinar, And ÖZNUR YILMAZ. "Exercise intensity of active video gaming in cerebral palsy: hip- versus wrist-worn accelerometer data," DEVELOPMENTAL NEUROREHABILITATION , vol.25, no.7, 479-484, 2022
Kaya Ciddi, Pinar K. And YILMAZ, ÖZNUR. "Exercise intensity of active video gaming in cerebral palsy: hip- versus wrist-worn accelerometer data." DEVELOPMENTAL NEUROREHABILITATION , vol.25, no.7, pp.479-484, 2022
Kaya Ciddi, P. And YILMAZ, Ö. (2022) . "Exercise intensity of active video gaming in cerebral palsy: hip- versus wrist-worn accelerometer data." DEVELOPMENTAL NEUROREHABILITATION , vol.25, no.7, pp.479-484.
@article{article, author={Pinar Kaya Ciddi And author={ÖZNUR YILMAZ}, title={Exercise intensity of active video gaming in cerebral palsy: hip- versus wrist-worn accelerometer data}, journal={DEVELOPMENTAL NEUROREHABILITATION}, year=2022, pages={479-484} }