S. BARAB Et Al. , "Making learning fun: Quest Atlantis, a game without guns," ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT , vol.53, no.1, pp.86-107, 2005
BARAB, S. Et Al. 2005. Making learning fun: Quest Atlantis, a game without guns. ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT , vol.53, no.1 , 86-107.
BARAB, S., THOMAS, M., DODGE, T., CARTEAUX, R., & Tuzun, H., (2005). Making learning fun: Quest Atlantis, a game without guns. ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT , vol.53, no.1, 86-107.
BARAB, S Et Al. "Making learning fun: Quest Atlantis, a game without guns," ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT , vol.53, no.1, 86-107, 2005
BARAB, S Et Al. "Making learning fun: Quest Atlantis, a game without guns." ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT , vol.53, no.1, pp.86-107, 2005
BARAB, S. Et Al. (2005) . "Making learning fun: Quest Atlantis, a game without guns." ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT , vol.53, no.1, pp.86-107.
@article{article, author={S BARAB Et Al. }, title={Making learning fun: Quest Atlantis, a game without guns}, journal={ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT}, year=2005, pages={86-107} }