M. Ö. ÖZEK And E. Demir, "Pixel-based level of detail on hardware tessellated terrain rendering," 44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017 , California, United States Of America, 2017
ÖZEK, M. Ö. And Demir, E. 2017. Pixel-based level of detail on hardware tessellated terrain rendering. 44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017 , (California, United States Of America).
ÖZEK, M. Ö., & Demir, E., (2017). Pixel-based level of detail on hardware tessellated terrain rendering . 44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017, California, United States Of America
ÖZEK, ENGİN, And Engin Demir. "Pixel-based level of detail on hardware tessellated terrain rendering," 44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017, California, United States Of America, 2017
ÖZEK, ENGİN And Demir, Engin. "Pixel-based level of detail on hardware tessellated terrain rendering." 44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017 , California, United States Of America, 2017
ÖZEK, M. Ö. And Demir, E. (2017) . "Pixel-based level of detail on hardware tessellated terrain rendering." 44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017 , California, United States Of America.
@conferencepaper{conferencepaper, author={ENGİN DEMİR And author={Engin Demir}, title={Pixel-based level of detail on hardware tessellated terrain rendering}, congress name={44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017}, city={California}, country={United States Of America}, year={2017}}