H. Tuzun, "Blending video games with learning: Issues and challenges with classroom implementations in the Turkish context," BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY , vol.38, no.3, pp.465-477, 2007
Tuzun, H. 2007. Blending video games with learning: Issues and challenges with classroom implementations in the Turkish context. BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY , vol.38, no.3 , 465-477.
Tuzun, H., (2007). Blending video games with learning: Issues and challenges with classroom implementations in the Turkish context. BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY , vol.38, no.3, 465-477.
Tuzun, HAKAN. "Blending video games with learning: Issues and challenges with classroom implementations in the Turkish context," BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY , vol.38, no.3, 465-477, 2007
Tuzun, HAKAN. "Blending video games with learning: Issues and challenges with classroom implementations in the Turkish context." BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY , vol.38, no.3, pp.465-477, 2007
Tuzun, H. (2007) . "Blending video games with learning: Issues and challenges with classroom implementations in the Turkish context." BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY , vol.38, no.3, pp.465-477.
@article{article, author={HAKAN TÜZÜN}, title={Blending video games with learning: Issues and challenges with classroom implementations in the Turkish context}, journal={BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY}, year=2007, pages={465-477} }