M. B. Askin And U. ÇELİKCAN, "Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality," COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, 2022
Askin, M. B. And ÇELİKCAN, U. 2022. Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality. COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33 .
Askin, M. B., & ÇELİKCAN, U., (2022). Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality. COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33.
Askin, Mehmet, And UFUK ÇELİKCAN. "Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality," COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, 2022
Askin, Mehmet B. And ÇELİKCAN, UFUK. "Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality." COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, 2022
Askin, M. B. And ÇELİKCAN, U. (2022) . "Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality." COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33.
@article{article, author={Mehmet Bahadir Askin And author={UFUK ÇELİKCAN}, title={Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality}, journal={COMPUTER ANIMATION AND VIRTUAL WORLDS}, year=2022}